3D Character Artist
- Software: 3dsMax, Zbrush, Maya, Substance Painter, Xnormal, Photoshop, Marmoset Toolbag
- Language: English
- Website: Artstation
Andrew Konstantinus Halim also known as Andrew Constantine is a 3D character artist from Indonesia.
In an interview with Andrew Constantine, he answers:
What is your main source of inspiration?
Anything from movie, comic, other people’s artwork, to some random imagination
Where do you see yourself in the next 10 years?
Working in a big video game company somewhere in Europe or US, or maybe a successful freelance 3d artist with strong connections everywhere.
Tell us about yourself?
I am a dreaming 3D character artist, an avid pc gamers that love historical things and also a culinary and travelling enthusiast :P. Anyway. I studied at Binus University in Indonesia majoring in Animation. The reason why I took the major because there is a career chance in video game industry. I am currently working in Lemonsky Animation in Malaysia, serving as a junior character artist. Other than that I also take some freelance 3D works.